Empower automatically.
Pay the skill’s effective Echo cost alongside its valid Mana cost. The starting default is 20 Echo; build cost modifiers may change it. A discount does not make the upgrade weaker.
MAKING MAD MECHANICSELIZA: THE FIRST CHORUSJoin the journey ›THE FIELD GUIDE / SKILL × ECHO
A strike, a curse, a movement skill. Each carries divine power differently. Compare what a Major does to a skill’s resolved profile — before and after Echo empowerment.
One accepted activation, one outcome: 12.5% for each of the eight Major Echoes below. The same result uses either its normal or empowered values. Paying does not reroll it.
Persistent and channelled skills retain their result throughout uninterrupted operation. These are possible outcomes, not eight simultaneous effects or a guaranteed selection. The saved build keeps Chaos.
No comparison matches that search. Try another term or Major Echo.
The eight direct Major effects are shown above.
THE RESOURCE / AUTOMATIC EMPOWERMENT
Pay the skill’s effective Echo cost alongside its valid Mana cost. The starting default is 20 Echo; build cost modifiers may change it. A discount does not make the upgrade weaker.
Pay Mana, retain the normal Major effect and skip only the upgrade. A low Echo pool does not itself block the skill. Target, cooldown, capability and Mana requirements still matter.
The proposed upgrade lasts 6 seconds. A new payment replaces the expiry with now + 6 s rather than stacking extra time. An ordinary refresh is not a paid renewal.
READ THE NUMBERS CORRECTLY
IN DEVELOPMENT